Post by Varian Wrynn on Feb 1, 2009 18:28:59 GMT -5
Pyromancy:
The Fire Lore as it was known among the long past mages of Quel’thalas and Battle Magic by the wizards in Dalaran. The mages who practiced the art of pyromancy were deadly foes indeed and they manipulated the fearsome flames of Azeroth like servants, bending them to their will. Still with great power comes great risk. Of all the lawful arts of magic the art of pyromancy is by far the most dangerous. The reason for this is simple; pyromancers draw their magical powers from the chaotic energies that seep through the prison of the great fire lord Ragnoros. These energies mix with the magic of Azeroth to form a blazing inferno that is difficult to control. More than a few wives have had to throw their late husband’s ashes over the cliffs of the Alterac Mountains and none of them due to a post-mortem incineration.
Call of Fire:
The ability to bend the fire lore into semi-sentient forms. This includes everything from simple fire orbs that float around the room providing light when there master requires it up to raging fiery elementals. A pyromancer who specializes in conjuring can also work spells that involve fire magic removed from the caster, such as calling up small pillars of twirling flames or the ability to call forth belching lava.
Destruction:
To wit. To destroy. This branch of magic is neither subtle nor artfully controlled. It is the art of the uncontrolled. The ability to tap deep into the raging energies of fire and bring it back up in its most deadly and chaotic form. To pitch fireballs and waves of flame from ones hand and one’s body. It is the art of the Battle-Mage and one of the most dangerous forms of non-demonic magic known to humanity.
Tempered Flames:
Fire is not always a source of wild chaos and if refined and applied carefully it can be constructive as well. The ability to light small fires, staunch wounds or encompass a weapon or oneself in protective magical flames. All of these are powers open to mages who excel in this branch. Most disregard the branch as weak in comparison to the offensive powers of the other pyromancy practices but those who say so have not yet felt the wrath of a fully honed beam of purely concentrated fire.
The Fire Lore as it was known among the long past mages of Quel’thalas and Battle Magic by the wizards in Dalaran. The mages who practiced the art of pyromancy were deadly foes indeed and they manipulated the fearsome flames of Azeroth like servants, bending them to their will. Still with great power comes great risk. Of all the lawful arts of magic the art of pyromancy is by far the most dangerous. The reason for this is simple; pyromancers draw their magical powers from the chaotic energies that seep through the prison of the great fire lord Ragnoros. These energies mix with the magic of Azeroth to form a blazing inferno that is difficult to control. More than a few wives have had to throw their late husband’s ashes over the cliffs of the Alterac Mountains and none of them due to a post-mortem incineration.
Call of Fire:
The ability to bend the fire lore into semi-sentient forms. This includes everything from simple fire orbs that float around the room providing light when there master requires it up to raging fiery elementals. A pyromancer who specializes in conjuring can also work spells that involve fire magic removed from the caster, such as calling up small pillars of twirling flames or the ability to call forth belching lava.
Destruction:
To wit. To destroy. This branch of magic is neither subtle nor artfully controlled. It is the art of the uncontrolled. The ability to tap deep into the raging energies of fire and bring it back up in its most deadly and chaotic form. To pitch fireballs and waves of flame from ones hand and one’s body. It is the art of the Battle-Mage and one of the most dangerous forms of non-demonic magic known to humanity.
Tempered Flames:
Fire is not always a source of wild chaos and if refined and applied carefully it can be constructive as well. The ability to light small fires, staunch wounds or encompass a weapon or oneself in protective magical flames. All of these are powers open to mages who excel in this branch. Most disregard the branch as weak in comparison to the offensive powers of the other pyromancy practices but those who say so have not yet felt the wrath of a fully honed beam of purely concentrated fire.